Superpowers you have are Experience in creating high-poly and low-poly models of stylized environment, weapons and hard surface assets on given concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and
Job Description Soldiers rely on their weapons to reign supreme on the battlefield. Working with everything from handguns and shotguns, to sniper rifles and ballistic missiles, the Small Arms/Artillery Repairer’s main responsibility is to maintain the electronic
Nimble Giant is looking for Sr. Game Designer to join our studio. We are looking for a Senior Game Designer to own combat and encounter design to join our team. Ideally, you are a creative, problem-solver,