Voldex is a leading gaming company focused on Roblox, the most exciting ecosystem in gaming today. We are home to several of Robloxs top games, including Brookhaven, Driving Empire, and NFL Universe Football. With over 160
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years
We are looking for a Concept Artist to work on a brand new project at the Jam City Narrative Game division. Your role is to provide detailed prop, environment and potentially character concepts to 3D artists,
Animator / Motion Graphics Designer Position Type: Full-Time, Remote Location: Colombia, Argentina, Brazil, Costa Rica Working Hours: U.S. Business Hours About the Role We’re hiring a creative and execution-focused Animator / Motion Graphics Designer to create
We are looking for a 3D Artist to work on a brand new game at the Jam City Narrative Game division. Your role is to contribute to the game team by providing the best in class
About the Role As our solo Product Designer, you’ll have the autonomy to define the foundational user experience for Cargo’s next chapter. You will work across the entire lifecycle – from whiteboard sketches to production‑quality React
Superpowers you have are Experience in creating high-poly and low-poly models of stylized environment, weapons and hard surface assets on given concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping and