Overview Room 8 Studio is an international art production and game development outsourcing company that works with major publishers worldwide. Responsibilities Create high‑poly and low‑poly models of stylized environments, weapons, and hard‑surface assets from given concepts.
Room 8 Studio in Buenos Aires is seeking a talented artist to create high-poly and low-poly models of stylized environments and assets. Youll be part of an international team working with major publishers worldwide, developing game
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
Overview Room 8 Studio is an international art production and game development outsourcing company that works with major publishers worldwide. Responsibilities Create high‑poly and low‑poly models of stylized environments, weapons, and hard‑surface assets from given concepts.
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
Room 8 Studio in Buenos Aires is seeking a talented 3D Stylized Environment Artist to join their team. You will create high-poly and low-poly models for stylized environments, working with tools like ZBrush, Max/Maya/Blender, and Substance
Monks is looking for a seasoned and experienced Pipeline Engineer who can solve technical issues, develop pipelines and workflows for the 3D Animation team in Buenos Aires and beyond. In this role, you will work on
Room 8 Studio is seeking skilled 3D Modelers in Mendoza to create high‑poly and low‑poly models for game environments and assets. Responsibilities include sculpting, UV mapping, and texturing using tools like Zbrush and Substance Painter. The ideal
We are looking for a 3D Artist to work on a brand new game at the Jam City Narrative Game division. Your role is to contribute to the game team by providing the best in class
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
3D Stylized Environment Artist Room 8 Studio is looking for a highly qualified 3D stylized environment artist to create immersive, stylized worlds, including hard surface assets, weapons, and environment elements. Responsibilities Create high-poly and low-poly models
Company Room 8 Studio is an international art production and game development outsourcing company. Position Title 3D Stylized Environment Artist Responsibilities Create high‑poly models in ZBrush and low‑poly models in Max/Maya/Blender of stylized environments, weapons, and
Room 8 Studio is seeking a talented 3D Stylized Environment Artist in Salta, Argentina. The role involves creating immersive, stylized worlds and high/low poly models for games. Candidates should demonstrate proficiency in ZBrush, Max/Maya/Blender and possess
We are looking for a Concept Artist to work on a brand new project at the Jam City Narrative Game division. Your role is to provide detailed prop, environment and potentially character concepts to 3D artists,
Superpowers you have are Experience in creating high-poly and low-poly models of stylized environment, weapons and hard surface assets on given concepts; High-poly sculpting in Zbrush; Low-poly modeling in Max/Maya/Blender; Experience in creating optimal UV mapping
We are looking for a Concept Artist to work on a brand new project at the Jam City Narrative Game division. Your role is to provide detailed prop, environment and potentially character concepts to 3D artists,
About Side Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years